Comprehensive System Design Curriculum: From Novice to Principal Engineer
1. Fundamentals of System Design
1.1. Introduction to System Design
- What is system design?
- Importance in software engineering
- System design interview overview
1.2. Basic Principles and Concepts
- Modularity and abstraction
- Coupling and cohesion
- SOLID principles in system design
1.3. Trade-offs in System Design
- Performance vs. scalability
- Reliability vs. cost
- Consistency vs. availability
1.4. Non-Functional Requirements
- Scalability
- Reliability
- Availability
- Maintainability
- Extensibility
1.5. Back-of-the-Envelope Calculations
- Estimating system capacity
- Traffic estimates
- Storage estimates
1.6. Mini-Project
- Design and implement a simple key-value store in Go
- Implement basic CRUD operations
- Add simple persistence to disk
2. Network Protocols and Communication
2.1. OSI Model and TCP/IP Stack
- Understanding network layers
- Protocol encapsulation
2.2. TCP/IP Deep Dive
- Connection establishment (3-way handshake)
- Flow control and congestion control
- TCP vs. UDP: use cases and trade-offs
2.3. HTTP and HTTPS
- Request-response cycle
- HTTP methods and status codes
- HTTPS and TLS/SSL
2.4. WebSockets
- Real-time bidirectional communication
- WebSocket protocol
- Use cases and limitations
2.5. RESTful APIs
- REST principles
- Resource naming conventions
- HTTP methods in REST
- Idempotency and safety
2.6. gRPC
- Protocol Buffers
- Unary, server streaming, client streaming, and bidirectional streaming
- gRPC vs. REST
2.7. GraphQL
- Schema definition
- Queries and mutations
- Resolvers
- GraphQL vs. REST
2.8. Mini-Projects
- Build a RESTful API server in Go
- Implement a real-time chat application using WebSockets
- Create a gRPC service with bidirectional streaming
3. Databases and Data Storage
3.1. Relational Databases
- ACID properties
- Normalization and denormalization
- Transactions and isolation levels
3.2. SQL Deep Dive
- Advanced querying techniques
- Joins and subqueries
- Window functions
- Common Table Expressions (CTEs)
3.3. NoSQL Databases
- Types: Document, Key-Value, Column-family, Graph
- CAP theorem in practice
- Eventual consistency
3.4. Database Selection Criteria
- Use cases for different database types
- Evaluating database options for specific requirements
3.5. Data Modeling
- Entity-Relationship Diagrams (ERD)
- Object-Relational Mapping (ORM)
- Schema design best practices
3.6. Indexing Strategies
- B-tree and hash indexes
- Composite indexes
- Full-text search indexes
3.7. Query Optimization
- Execution plans
- Index usage and query tuning
- Optimizing slow queries
3.8. Mini-Projects
- Implement a simple document store with basic querying in Go
- Design and implement a relational schema for a complex domain
- Build a query optimizer for your document store
4. Caching Strategies
4.1. Caching Fundamentals
- Purpose and benefits of caching
- Cache hit/miss
- Time-to-live (TTL) and expiration policies
4.2. Caching Layers
- Browser caching
- CDN caching
- Application caching
- Database caching
4.3. Cache Placement Strategies
- Cache-aside (Lazy loading)
- Read-through
- Write-through
- Write-behind (Write-back)
4.4. Cache Eviction Policies
- Least Recently Used (LRU)
- Least Frequently Used (LFU)
- First In First Out (FIFO)
- Random Replacement
4.5. Distributed Caching
- Consistency challenges
- Cache invalidation strategies
- Thundering herd problem
4.6. In-Memory Caching with Redis
- Redis data structures
- Persistence options
- Redis Cluster for scalability
4.7. Content Delivery Networks (CDNs)
- CDN architecture
- Edge locations and point of presence (PoP)
- CDN caching strategies
4.8. Mini-Projects
- Implement an LRU cache from scratch in Go
- Add a caching layer to the key-value store from Chapter 1
- Build a simple CDN simulator
5. Load Balancing and Service Discovery
5.1. Load Balancing Concepts
- Purpose and benefits
- Layer 4 vs. Layer 7 load balancing
- Reverse proxy vs. load balancer
5.2. Load Balancing Algorithms
- Round Robin
- Least Connections
- Least Response Time
- Hash-based
- Weighted algorithms
5.3. Health Checks and Fault Tolerance
- Active vs. passive health checks
- Circuit breaking
- Handling server failures
5.4. Session Persistence
- Sticky sessions
- Session clustering
- Challenges with stateful applications
5.5. Global Server Load Balancing (GSLB)
- DNS-based load balancing
- Anycast
- Geographic load balancing
5.6. Service Discovery
- Client-side vs. server-side discovery
- Service registry
- Service mesh for discovery
5.7. Popular Load Balancing Solutions
- Nginx
- HAProxy
- AWS Elastic Load Balancing
5.8. Mini-Projects
- Implement a simple load balancer in Go
- Create a service discovery mechanism using etcd
- Build a global load balancing simulator
6. Microservices Architecture
6.1. Monolithic vs. Microservices Architecture
- Characteristics and trade-offs
- When to use microservices
- Challenges in adopting microservices
6.2. Designing Microservices
- Domain-Driven Design (DDD) principles
- Bounded contexts
- Service granularity
6.3. Interservice Communication
- Synchronous communication (REST, gRPC)
- Asynchronous communication (Message queues, Event streaming)
- API composition
6.4. API Gateways
- Routing and endpoint consolidation
- Authentication and authorization
- Rate limiting and throttling
- Request/response transformation
6.5. Data Management in Microservices
- Database per service
- Shared database antipattern
- SAGA pattern for distributed transactions
6.6. Deployment Strategies
- Blue-green deployment
- Canary releases
- Rolling updates
6.7. Testing Microservices
- Unit testing
- Integration testing
- Contract testing
- End-to-end testing
6.8. Monitoring and Observability
- Distributed tracing
- Log aggregation
- Metrics and alerting
6.9. Mini-Projects
- Design and implement a simple e-commerce system using microservices
- Build an API gateway for your microservices
- Implement the SAGA pattern for a distributed transaction
7. Containerization and Orchestration
7.1. Docker Fundamentals
- Containers vs. VMs
- Dockerfile best practices
- Docker networking
- Docker volumes and persistence
7.2. Docker Compose
- Multi-container applications
- Environment variables and secrets
- Local development with Docker Compose
7.3. Container Registries
- Docker Hub
- Private registries
- Image tagging strategies
7.4. Kubernetes Architecture
- Control plane components
- Node components
- Kubernetes API
7.5. Kubernetes Resources
- Pods
- Deployments
- Services
- ConfigMaps and Secrets
- Persistent Volumes
7.6. Kubernetes Networking
- Container Network Interface (CNI)
- Services and kube-proxy
- Ingress controllers
7.7. Helm - Kubernetes Package Manager
- Chart structure
- Templates and values
- Helm hooks
7.8. Service Mesh (Istio)
- Traffic management
- Security
- Observability
7.9. Mini-Projects
- Containerize the microservices from Chapter 6
- Deploy the containerized application to Kubernetes
- Implement Istio service mesh for your Kubernetes cluster
8. Distributed Systems
8.1. Fundamentals of Distributed Systems
- Characteristics of distributed systems
- Fallacies of distributed computing
- Design considerations
8.2. CAP Theorem
- Consistency, Availability, Partition tolerance
- CAP theorem implications
- Practical applications of CAP theorem
8.3. Consistency Models
- Strong consistency
- Eventual consistency
- Causal consistency
- Read-your-writes consistency
8.4. Time and Order in Distributed Systems
- Logical clocks
- Vector clocks
- Failure detectors
8.5. Distributed Consensus Algorithms
- Paxos
- Raft
- Practical Byzantine Fault Tolerance (PBFT)
8.6. Leader Election
- Bully algorithm
- Ring algorithm
- ZooKeeper's leader election
8.7. Quorum-based Systems
- Read and write quorums
- Sloppy quorums and hinted handoff
8.8. Gossip Protocols
- Epidemic protocols
- Anti-entropy and rumor mongering
8.9. Mini-Projects
- Implement the Raft consensus algorithm in Go
- Build a distributed key-value store with leader election
- Create a simple gossip protocol for information dissemination
9. Message Queues and Event-Driven Architecture
9.1. Message Queue Fundamentals
- Point-to-point vs. publish-subscribe
- Message persistence
- Delivery guarantees
9.2. Apache Kafka
- Topics and partitions
- Consumer groups
- Kafka Connect and Kafka Streams
9.3. RabbitMQ
- Exchanges and queues
- Routing strategies
- Dead letter queues
9.4. NATS
- Publish-subscribe
- Request-reply
- Queue groups
9.5. Event-Driven Architecture (EDA)
- Events vs. commands
- Event storming
- Benefits and challenges of EDA
9.6. Event Sourcing
- Event store
- Projections
- Snapshotting
9.7. Command Query Responsibility Segregation (CQRS)
- Read and write models
- Eventual consistency in CQRS
- CQRS with and without Event Sourcing
9.8. Stream Processing
- Stream processing vs. batch processing
- Windowing
- Watermarks and late data
9.9. Mini-Projects
- Build an event-driven system using Kafka and Go
- Implement event sourcing for a simple domain
- Create a real-time analytics pipeline using stream processing
10. Data Processing and Analytics
10.1. Batch Processing - MapReduce paradigm - Hadoop ecosystem - Apache Spark basics
10.2. Stream Processing - Apache Flink - Kafka Streams - Real-time vs. near-real-time processing
10.3. Lambda Architecture - Batch layer - Speed layer - Serving layer
10.4. Kappa Architecture - Log-based architecture - Reprocessing strategies
10.5. Data Warehousing - Dimensional modeling - ETL vs. ELT - Data marts
10.6. Data Lakes - Structured, semi-structured, and unstructured data - Data cataloging - Governance and security
10.7. OLAP Systems - Star and snowflake schemas - OLAP operations (drill-down, roll-up, slice, dice) - OLAP vs. OLTP
10.8. Machine Learning in Data Processing - Feature engineering - Model training and evaluation - Online vs. offline learning
10.9. Mini-Projects - Implement a simple MapReduce framework in Go - Build a real-time analytics dashboard using stream processing - Design and implement a data warehouse for an e-commerce system
11. Monitoring, Logging, and Observability
11.1. Monitoring Fundamentals - Metrics types (counters, gauges, histograms) - Push vs. pull monitoring - Alerting and on-call management
11.2. Logging Best Practices - Structured logging - Log levels and filtering - Centralized log management
11.3. Distributed Tracing - OpenTelemetry - Trace context propagation - Sampling strategies
11.4. Metrics Collection and Visualization - Prometheus - Grafana dashboards - InfluxDB and time-series databases
11.5. Log Aggregation and Analysis - ELK stack (Elasticsearch, Logstash, Kibana) - Log parsing and indexing - Full-text search in logs
11.6. Anomaly Detection - Statistical methods - Machine learning-based approaches - Real-time anomaly detection
11.7. Performance Profiling - CPU and memory profiling - Distributed profiling - Continuous profiling in production
11.8. SLIs, SLOs, and SLAs - Defining Service Level Indicators (SLIs) - Setting Service Level Objectives (SLOs) - Managing Service Level Agreements (SLAs)
11.9. Mini-Projects - Set up a comprehensive monitoring system using Prometheus and Grafana - Implement distributed tracing in your microservices architecture - Build an anomaly detection system for application logs
12. Security and Authentication
12.1. Cryptography Basics - Symmetric vs. asymmetric encryption - Hashing and salting - Digital signatures
12.2. Authentication Mechanisms - Password-based authentication - Multi-factor authentication (MFA) - Biometric authentication
12.3. OAuth 2.0 and OpenID Connect - OAuth 2.0 flows - OpenID Connect layers - Implementing an OAuth 2.0 server
12.4. JSON Web Tokens (JWT) - JWT structure - Signing and verifying JWTs - JWT best practices and security considerations
12.5. API Security - API keys - Rate limiting and throttling - Input validation and sanitization
12.6. Transport Layer Security (TLS) - TLS handshake - Certificate authorities and trust chains - Perfect forward secrecy
12.7. Security in Microservices - Service-to-service authentication - Secrets management - Zero trust architecture
12.8. Common Web Vulnerabilities - Cross-Site Scripting (XSS) - SQL Injection - Cross-Site Request Forgery (CSRF) - Security headers and Content Security Policy (CSP)
12.9. Mini-Projects - Implement an authentication service with OAuth 2.0 in Go - Create a JWT-based authentication system for your API - Build a rate limiting middleware for your web services
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13. Scalability Patterns
13.1. Scaling Fundamentals - Vertical vs. horizontal scaling - Scale cube: X, Y, and Z axes - Amdahl's Law and its implications
13.2. Database Sharding - Sharding strategies (range-based, hash-based, directory-based) - Consistent hashing - Challenges in sharded systems (joins, transactions, resharding)
13.3. Read Replicas and Write Concerns - Master-slave replication - Multi-master replication - Read preferences and write concerns
13.4. Caching at Scale - Distributed caching (e.g., Redis Cluster, Memcached) - Cache coherence protocols - Cache invalidation strategies at scale
13.5. Stateless Applications - Benefits of stateless design - Session management in stateless applications - Challenges and solutions for stateful components
13.6. Database Connection Pooling - Connection pool sizing - Handling pool exhaustion - Monitoring and optimizing connection pools
13.7. Asynchronous Processing - Task queues (e.g., Celery, Bull) - Background jobs - Scheduling and prioritization
13.8. Content Delivery Networks (CDNs) at Scale - Global server load balancing - Dynamic content acceleration - CDN purging and invalidation strategies
13.9. Mini-Projects - Implement database sharding for the distributed key-value store - Build a distributed caching layer with consistency protocols - Create a scalable task processing system with prioritization
14. Resilience and Fault Tolerance
14.1. Failure Modes and Effects Analysis (FMEA) - Identifying potential failures - Assessing impact and likelihood - Mitigation strategies
14.2. Circuit Breakers - Circuit breaker states and transitions - Configuring thresholds and timeouts - Hystrix and other circuit breaker implementations
14.3. Retry Mechanisms - Exponential backoff - Jitter - Idempotency in retry scenarios
14.4. Bulkheads - Thread pool isolation - Semaphores - Bulkheads in microservices architectures
14.5. Timeouts and Deadlines - Configuring appropriate timeouts - Propagating deadlines across service calls - Handling timeout cascades
14.6. Graceful Degradation - Fallback mechanisms - Feature toggles for reliability - Partial failures in distributed systems
14.7. Chaos Engineering - Principles of chaos engineering - Designing and running chaos experiments - Tools for chaos engineering (e.g., Chaos Monkey)
14.8. Disaster Recovery - Recovery Point Objective (RPO) and Recovery Time Objective (RTO) - Backup strategies - Disaster recovery drills
14.9. Mini-Projects - Implement a circuit breaker library in Go - Build a resilient microservices architecture with bulkheads and timeouts - Design and run a chaos engineering experiment on your system
15. Performance Optimization
15.1. Performance Testing Fundamentals - Load testing - Stress testing - Soak testing
15.2. Profiling and Benchmarking - CPU profiling - Memory profiling - Go benchmarking tools
15.3. Database Performance Tuning - Index optimization - Query plan analysis - Database-specific optimizations (e.g., PostgreSQL, MySQL)
15.4. Network Optimization - TCP optimizations - HTTP/2 and HTTP/3 - Content compression
15.5. Caching Strategies for Performance - Application-level caching - Database query caching - Fragment caching in web applications
15.6. Concurrency Patterns in Go - Goroutines and channels - Synchronization primitives - Worker pools and fan-out/fan-in patterns
15.7. Memory Management and Garbage Collection - Understanding Go's garbage collector - Memory allocation patterns - Reducing GC pressure
15.8. Front-end Performance Optimization - Critical rendering path optimization - Asset minification and bundling - Lazy loading and code splitting
15.9. Mini-Projects - Optimize the performance of a previous project using profiling tools - Implement a high-performance, concurrent data processing pipeline in Go - Create a performance testing suite for your distributed system
16. Cloud-Native Architecture
16.1. Cloud Computing Models - IaaS, PaaS, SaaS - Serverless computing - Edge computing
16.2. Cloud Design Patterns - Strangler pattern - Sidecar pattern - Ambassador pattern - Circuit breaker pattern in cloud environments
16.3. Serverless Architectures - Function as a Service (FaaS) - Event-driven serverless applications - Serverless frameworks (e.g., AWS SAM, Serverless Framework)
16.4. Container Orchestration in the Cloud - Managed Kubernetes services (e.g., EKS, GKE, AKS) - Serverless containers (e.g., AWS Fargate) - Service mesh in cloud environments
16.5. Cloud Storage Solutions - Object storage (e.g., S3, Google Cloud Storage) - Block storage - File storage - Data lakes in the cloud
16.6. Infrastructure as Code (IaC) - Terraform - CloudFormation - Pulumi
16.7. Cloud Monitoring and Observability - Cloud-native monitoring solutions - Distributed tracing in cloud environments - Cost monitoring and optimization
16.8. Multi-Cloud and Hybrid Cloud Strategies - Designing for portability - Inter-cloud networking - Multi-cloud management tools
16.9. Mini-Projects - Deploy a serverless application using AWS Lambda and Go - Create a multi-region, highly available architecture on a cloud provider - Implement Infrastructure as Code for your entire system using Terraform
17. Graph Databases and Recommendation Systems
17.1. Graph Database Fundamentals - Property graphs - Labeled graphs - Graph database vs. relational database
17.2. Graph Data Modeling - Nodes, relationships, and properties - Modeling complex domains as graphs - Best practices in graph schema design
17.3. Graph Querying - Cypher query language (Neo4j) - Gremlin query language - GraphQL for graph databases
17.4. Graph Algorithms - Pathfinding algorithms (e.g., Dijkstra's, A*) - Centrality algorithms - Community detection algorithms
17.5. Recommendation System Architectures - Content-based filtering - Collaborative filtering - Hybrid recommendation systems
17.6. Building Recommendation Engines - User-item interaction matrices - Matrix factorization techniques - Deep learning in recommendation systems
17.7. Scaling Recommendation Systems - Offline vs. online computation - Approximate nearest neighbors (ANN) - Distributed graph processing
17.8. Evaluating Recommendation Systems - Offline evaluation metrics - A/B testing for recommendations - Handling cold start problems
17.9. Mini-Projects - Implement a social network backend using a graph database - Build a simple recommendation system using collaborative filtering - Create a real-time recommendation engine with Neo4j and Go
18. Machine Learning Systems Design
18.1. ML System Architecture - Training pipelines - Inference systems - Online learning systems
18.2. Feature Engineering and Selection - Feature stores - Automated feature engineering - Feature selection techniques
18.3. Model Deployment Strategies - Model serialization - A/B testing for ML models - Canary deployments for ML
18.4. ML Model Serving - Model servers (e.g., TensorFlow Serving, Seldon Core) - Batch vs. real-time inference - Hardware acceleration for inference (GPUs, TPUs)
18.5. ML Pipelines - Data ingestion and preprocessing - Model training and evaluation - Continuous training and deployment
18.6. ML Monitoring and Observability - Model performance monitoring - Data drift detection - Explainability and interpretability
18.7. Scaling ML Systems - Distributed training - Parameter servers - Federated learning
18.8. MLOps - Version control for ML (e.g., DVC) - Experiment tracking - Model registry and lifecycle management
18.9. Mini-Projects - Design and implement an ML model serving system in Go - Build an end-to-end ML pipeline with continuous training - Create a real-time anomaly detection system using streaming data
19. Blockchain and Distributed Ledgers
19.1. Blockchain Fundamentals - Distributed ledger technology - Consensus mechanisms (PoW, PoS, DPoS) - Public vs. private blockchains
19.2. Cryptography in Blockchain - Hash functions - Digital signatures - Merkle trees
19.3. Smart Contracts - Solidity programming - Smart contract security - Gas optimization
19.4. Blockchain Scalability - Sharding - Layer 2 solutions (e.g., Lightning Network, Plasma) - Sidechains
19.5. Blockchain Interoperability - Cross-chain communication protocols - Atomic swaps - Blockchain bridges
19.6. Decentralized Applications (DApps) - Web3 architecture - Decentralized storage (e.g., IPFS) - Decentralized identity
19.7. Blockchain in Enterprise - Hyperledger frameworks - Consortium blockchains - Integration with existing systems
19.8. Blockchain Security and Privacy - 51% attacks - Sybil attacks - Zero-knowledge proofs
19.9. Mini-Projects - Implement a simple blockchain in Go - Create a basic smart contract and deploy it on a test network - Build a decentralized application (DApp) with a blockchain backend
20. Edge Computing and IoT
20.1. Edge Computing Architecture - Edge devices and gateways - Fog computing - Mobile edge computing (MEC)
20.2. IoT Protocols - MQTT - CoAP - LoRaWAN
20.3. Data Collection and Preprocessing at the Edge - Sensor data acquisition - Edge analytics - Data filtering and aggregation
20.4. Edge-Cloud Coordination - Data synchronization strategies - Offline-first applications - Edge-triggered cloud functions
20.5. IoT Security - Device authentication - Secure communication protocols - Over-the-air (OTA) updates
20.6. IoT Data Management - Time-series databases for IoT - Data lakes for IoT - IoT data governance
20.7. Edge AI and Machine Learning - Model compression techniques - Federated learning in IoT - Tiny ML for resource-constrained devices
20.8. IoT Platforms and Middleware - AWS IoT - Azure IoT - Open-source IoT platforms (e.g., ThingsBoard)
20.9. Mini-Projects - Build an IoT data collection and processing system using MQTT - Implement an edge computing solution for real-time analytics - Create a secure IoT device management system
Conclusion
I wanna make this as a long term goal to cover everything in this by the time I reach Principal Engineer position.